Story

With the event of Broad Street Cholera Outbreak in London in 1854, Dr. John Snow was the first person to bridge the link between the city infrastructure and the cholera outbreak. With the map he created, it showed the relationship among victims and city structures (streets, pumps, and landmarks) in order to provide compelling evidence for increasing the awareness of public health and improving hygiene facilities. Based on this real story, I used technologies to rebuild the map and also to implement an interactive visualization tool to analysts for interpreting data.

In this project, I used HTML, CSS, SVG, and worked with D3.js, accompanying with concepts shared in lectures, including, but not limited to, color perception and data patterns. This visualization tool (as seen the screen below) involved interactions between the map and charts, and information shows at the top right corner to give users more ideas about what status they are on through interacting with either the map or charts.

the screen of this visualization tool, including a map, three bar charts and a information board at the top-right corner
A screenshot of this visualization tool

Video Introduction

This video shows three interactions:

  1. hovering over the map and it shows information of streets, pumps, landmarks, and victims
  2. hovering over the bar charts on the bottom and it correspondingly reflects on the map
  3. dragging a rectangle into a map, it shows how many people die in a specific area

Design Process

According to efferts and impacts to prioritize features
The impact diagram
  1. List features: displayed all features I needed to complete according to the requirements
  2. Skim the textbook: learned to present data via D3.js by skimming the textbook to get brief ideas about what I might use while developing this tool
  3. Prioritize tasks: prioritized features by aspects of the effort and impact (as seen the impact diagram above) and started from those with more impacts
  4. Design data structure: planned the data structure, including coordinates calculation
  5. Design interface: made sure interactions work well among elements, which present data visually and properly (as seen the user interface below)
  6. Implement: a lot of coding!
user interface design of this visualization tool, which includes a map, a information board, and three bar charts
The User Interface

Color Design

this image shows the sequential and diverging colors used in this tool
Color Palette

I used Color Brewer to select sequential colors (above) in order to utilize illumination for the normal mode and the highlight mode, which distinguished, for example, if elements are hovered over by a mouse. Because for different eye conditions, people render original colors into others. Thus, Illumination is a good channel to present objects.

Moreover, I removed some color-related words to avoid confusing users who have visual impairments. For example, initially I used "Please use the purple rectangle to…" on the information board and then removed the word purple because eye-impaired users, especially for tritanopia, see purple as a red-brown color.

Additionally, for the three bar charts, I chose three colors (orange, blue, and green) and then viewed them with Color Oracle, and then rearranged the order of these three colors because orange and green look similar with the view of deuteranopia or protanopia. (as seen different views from color deficiency below)

Views from deuteranopia, protanopia, and tritanopia
Different views from color deficiency

Reflection

The most valuable part I got was seeing screens from different eye conditions and designing for various physical needs at the same time. This also encouraged me to learn more about accessibility because I want to design for all people, especially for those who are underserved.